AI Insights · Timothy · October 2021
Top 5 Character Collection Games on Android in Costa Rica for Q3 2021
In Q3 2021, the top 5 character collection games on Android in Costa Rica showed diverse trends in weekly downloads, revenue, and active users. Discover the performance metrics for each game.
In the third quarter of 2021, the top 5 character collection games on the Android platform in Costa Rica displayed varied performance trends in terms of weekly downloads, revenue, and active users. Here is a detailed look at each game's metrics.
Free Fire from Garena International I saw a slight decline in weekly downloads, starting at 9.2K at the end of June and dropping to around 8.5K by the end of September. Revenue for the game showed a mixed trend, peaking at approximately $30.5K in early August and ending the quarter at around $30.2K. Active users remained robust, peaking at over 1.1M in late July but decreasing to around 907K by the end of September.
Clash of Clans by Supercell experienced fluctuations in weekly revenue, starting at about $9.5K at the end of June and ending at approximately $4.2K in the last week of September. Downloads remained relatively stable, with a slight increase towards the end of September, reaching 2.7K. Active users hovered around the 75K to 80K range throughout the quarter.
Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. had a significant revenue spike in late August, peaking at approximately $10.5K. Downloads also saw a peak around the same time, reaching 2.6K in late July. Active users increased steadily, peaking at about 14.4K in late July before stabilizing around 12.5K in late September.
Clash Royale, another Supercell title, showed a steady increase in weekly downloads towards the end of the quarter, reaching approximately 4.6K by the end of September. Revenue had a notable peak at around $7.9K in early July but ended the quarter at approximately $4.7K. Active users remained strong, peaking at around 223K in mid-September.
Coin Master from Moon Active had a consistent performance in terms of weekly active users, maintaining around 23K to 25K throughout the quarter. Revenue saw a peak at approximately $5.9K in the last week of September. Downloads were relatively stable, with a slight decrease towards the end of the quarter, ending at around 1.4K.
For more detailed insights and data, visit Sensor Tower.